
Fabrication & Interaction
A collection of hands-on projects exploring fabrication and physical computing. These works bring together materials like wood, concrete, and 3D prints with interactive systems using Arduino and Circuit Playground to create responsive, tangible experiences.
Luminous Epidermis: bio-plastic, Arduino, LEDs
The project explores the intersection of biological materials and electronic systems. By combining bio-fabrication with microcontroller-based lighting, it investigates how wearable technologies can blur the boundaries between organic matter and digital expression.

Tap Tap Vest: sewing, conductive thread, Arduino
This work focuses on the integration of textiles and electronic systems. By combining conductive fabrics with Arduino-based sensors and soldered circuits, it explores how wearable interfaces can translate touch into interactive feedback and embodied communication.

Hoop House: heat-shrink plastic, aluminum conduit
This project focuses on hands-on experimentation with materials and construction techniques. By working with heat-shrink plastic, aluminum conduit, and custom joining mechanisms, it explores how manual assembly and iterative making can shape flexible yet stable structural systems.
Click below for details:
Interactive Webpage: P5js, Github
This project combines creative coding and interactive design to connect human movement with digital response. Using p5.js and camera-based hand tracking, it explores how real-time gestures can be translated into responsive visuals through custom-coded behaviors and logic.
Click below to experience:
Architectural Models: Woodshop, lasercut, and assemble
This series of models investigates the translation of digital design into physical form. Through laser cutting, woodshop techniques, 3D printing, and concrete casting, it explores how different fabrication methods shape material expression, precision, and spatial understanding.





